I split my week between teaching programming at Central Saint Martins and developing apps. I’ve published four so far. Having graduated Central Saint Martins, I started working as an assistant technician at the university. There was little programming taught when I studied, and I’ve spent the last five years establishing it.
Initially, I gave technical support on an individual basis. At the end of the first year, I was promoted to a specialist technician, teaching web development to both undergrad and postgrad students.
By the third year, I was an associate lecturer, delivering an 18 part lecture series on programming to a cohort of over 150 students. I set programming tasks every week and developed an online platform to receive and grade submissions. The university is currently looking into adopting elements of the platform permanently.
During the last few years, I switched focus to virtual reality, introducing game engine development to the university for the first time. VR projects created by my students were exhibited at the Tate Modern during the “This is an Art School” exhibition.
I work well on my own and in teams. I've collaborated with the London Sinfonietta for a night at the Royal Festival Hall and worked on film sets for a year. I started as a set runner fetching sandwiches, finishing off as an art director of a short film that went on to receive a BAFTA nomination.
- Polymo (2014)
- Light Graffiti (2010)
- iBrator (2009)
- DJ BPM (2009)
Languages & Frameworks
- C# (Unity)
- C++ / Blueprints (Unreal Engine)
- Objective C
- Node.js / Express / Angular.io
- HTML / CSS / SASS etc.
- Associate Lecturer — Central Saint Martins (2014 ‐ present)
- Specialist Technician — Central Saint Martins (2011 ‐ present)
- Teaching — Courthauld Institute, Widening Participation (2009 ‐ 2011)
- Visual Effects — Royal Festival Hall (2010)
- Art Director — "Mixtape" (2009)
|2011||BA (Hons) Graphic Design||Central Saint Martins||1st|
|2008||Art Foundation||Parc Menai||Distinction|
|2007||Biology||Ysgol Syr Hugh Owen||A|